Geopogo AR
I worked as a software engineer intern with Geopogo, helping them make architectural design more collaborative, cost effective, and accessible by providing an intuitive editor and on-site augmented reality (AR) visualization.
With Geopogo, I developed tools and user interface elements for a Unity-based architectural modeling platform. I completed a major redesigned of the UI, making commonly used tools more prominent and improving the start menu. I also gave creators the freedom to create complex wall layouts, incorporating spline-based curved wall segments.